![]() ![]() With controls Observer: System Redux was pretty much the same, except the added haptic feedback, which was great add-on to the whole experience. Scanning an object and seeing Dan’s synchronization, that shows I should take a chill pill. There is no way player can save game themselves, which is odd. I mean, there was such big gaps between checkpoints and I had to do few semi long parts again, because once the game crashed and one time I accidentally turned the console off. Multiple save slots is great, but I have to say something negative about the autosaving system. User interface and dialogue were also better, because of the new settings and new accessibility options. What I have to say about these, is that stealth and enemy AI was clearly better. – polished GUI (user interface) and dialogue Playing Observer: System Redux I wasn’t excited for that specific part and I was positively surprised how much, not easier, but shorter it was. Particularly one of them, where I had to sneak past an instantly killing enemy. ![]() It was great decision to cut them shorter, because I remember how awfully dragging they could be. I noticed they were much shorter than the originals. I first played the game through and then I checked the list of improvements, because I wanted to have a true experience and discover everything on my own, which I did! For example, playing the neural interrogation segments (when Dan hacks into suspect’s mind) were different. The gameplay, controls and options had received some updates, requested by the gaming community themselves. Only thing what frustrated me was the three different modes I had to use separately, when I wanted to check something (in my case: everything). Sometimes the tiniest scannable things got lost from me, but being more attentive did the job. Everything interesting can be scanned, even though they were unusable, but at least I get to know what the objects were. Meaning, what player needs to do, is use Dan’s abilities to scan two ways Bio Vision and EM Vision. The whole gameplay itself is the very same like the original one. Investigate everything and talk to everyone. I enjoyed the plot and all the new side cases, that told the much richer version of the whole happening, than the original game. My initial thought was, how it makes the game even more grim, when not seeing much other people face to face. It’s important to talk to tenants, using intercom at their door to get as much information as possible. The story goes deeper and deeper to the floors of the building, all the way to the basement, secret passageways and a tattoo parlour across the courtyard. ![]() Dan founds his son being murdered just before he arrives and for some reason the whole building goes under cyberpunk-y lockdown. Tracking down son’s message to an apartment building, where this whole game takes place. Remember to take a pill, to decrease Dan’s strain level.ĭan gets a distress call from his long lost son and goes to his aid. Status, case log, collectibles and take pill -the in-game menu. He’s the Observer, feared and disdained for reason. See their thoughts, dreams and fears - find all clues to solve the case, no matter what. His job is to hack into the minds of suspects. The protagonist is investigator Daniel Lazarski (Rutger Hauer 1944-2019), a worker (more like a tool) of this corporate oppression. Before the War, there was a digital plague called the Nanophage, that affected those who did augment their minds and bodies. The story tells about cyberpunk future, exactly the year of 2084 - where I’ll be 97-years-old and still rockin’ - a world where corporations had taken power after the War. I recalled some details of the story, but what was the ultimate ending was a bit blurred. In the beginning of the game, everything started to come back to me. Scanning is one of the Observer’s main tools. Most importantly, what new does System Redux include? Can something perfect be perfected? I need to observe this thoroughly. I wanted to know how much they could push the game and hardware at the beginning of a new console generation. The very first PS5 game I got was Observer: System Redux. I reviewed it (on PS4 Pro) easily as 5/5 because of the stunningly detailed and gorgeous graphics, amazingly written thriller story, all the audio and music elevated the game even more… you know, not much. A video game Observer (stylized as: >observer_ ) from 2018 was one of THE game for me of that specific year. I knew, that next generation consoles would get remasters and remakes, but little I knew that already amazing looking games would get an extra treatment. These sites are ad-free The first sceneries of the game (the apartment building). ![]()
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